Do I have to type every card?
No. Choose the starting Deck and record only changes to it. Confirm a randomized Deck from the cards shown in your game.
Choose a target hand and see which card to remove, copy or change for your next draw.

Choose a goal and the deck change you can make. The best card to change appears beside the before and after chance.
This starts from a standard 52-card deck. Choose your Deck or update its cards for your current Run. This chance uses a uniform draw without replacement. Wild, Stone, forced cards and redraws can change this chance. This number applies to the ordinary card identities entered here.
Start from the selected Deck, then tap only cards you added or removed. Duplicates are kept as separate cards.
If you can target the card, remove 2 of Clubs. For a Flush in Hearts, the next 8-card draw compares as follows.
39 available cards give the same chance. Choose the one you least need to keep.
This starts from a standard 52-card deck. Choose your Deck or update its cards for your current Run.
A card that helps a Flush may hurt a Straight plan. Choose the hand you are building, then compare the deck changes you can actually make.
The planner names the best available card change and shows the chance of drawing your target hand before and after it. This is a chance, not a guaranteed next hand.
Start from your chosen Deck and record cards gained or removed during this Run. A randomized starting Deck needs the cards you actually received.
No. Choose the starting Deck and record only changes to it. Confirm a randomized Deck from the cards shown in your game.
No. The comparison is for the next draw under the selected goal; redraws, Boss rules and card effects can change your later route.