GameToolForge/Manor Lords/Plan goods and upgrades together
MANOR LORDS · CHOOSE YOUR NEXT MOVE

Plan goods and upgrades together in Manor Lords

Plan several goods and building upgrades together in Manor Lords. Combine shared materials, subtract what you own and get one ordered shopping and making list.

Road beside a building site in Manor Lords

What are you working toward?

Example: 10 Shoes and one level 2 Burgage Plot. Change or clear these goals to plan your own work.

Make ShoesGood
Burgage Plot level 2Building choice
Common goals
Already have some of these goods?

Enter only the stock you can use for these goals. Leave the others at zero.

Planning Bread or Ale? Use step-by-step production help to find the next handoff. Their material amounts cannot be planned reliably here. This plan does not estimate work time.

For the example goals

Get 4 Timber and 10 Hides

Shared materials are combined before workshop batches are counted. 2 goals in this plan.

Gather the missing materials

  1. 4 Timber
  2. 10 Hides

For Timber, keep a Logging Camp staffed and free an Ox to move logs to the worksite or Sawpit.

Get Hides from goats →

Check whether you can import Hides →

Make goods in this order

  1. Sawpit: use 2 Timber to make 10 Planks; 4 extra from full batches.
  2. Tannery: use 10 Hides to make 10 Leather.
  3. Cobbler: use 10 Leather to make 10 Shoes.

Finish these upgrades

  1. 1 × Burgage Plot level 2: 2 Timber + 6 Planks. Check each building’s upgrade button before spending.

Check building availability and deliveries in your town. This list does not estimate worker numbers or time.

Only checking one new building? See its Timber

What will you build next?

Starting example: a Logging Camp and no Timber in stock. Choose your building and enter the Timber you have.

Building

Check the building preview for the final cost in your game.

For the values shown

Get 2 more Timber

2Timber needed
2still needed

Timber moves by Ox. If the stock entered is enough but construction has stopped, check Ox availability and the road to the site.

Only checking one upgrade? See its materials

Preparing an upgrade?

Choose an upgrade to see its materials and the raw goods to make them. Check its availability on your building.

Your next move

Prepare materials for Stone Church upgrade

At the building

  1. 12 Planks
  2. 20 Dressed Stone
  3. 10 Mortar
  4. 10 Roof Tiles

If you make everything locally

3 Timber + 20 Rough Stone + 5 Rubble + 10 Clay. Existing stock or imports can cover part of this list.

Add this upgrade to a material plan →
QUICK ANSWER

What materials do my Manor Lords plans need together?

Add the goods and upgrades you actually want. Shared inputs are combined into one making list, and any stock you enter is subtracted before the remaining materials are shown. Use the ordered steps to make inputs before the finished goods or building upgrade.

What to check after the fix

Compare the final raw-material list with your region’s stock and keep the required Regional Wealth for the selected upgrades.

Fix Plank production if it stalls →