FARMING / PLANTING
Build a Core Keeper wood farm or auto crop farm
Choose a crop for a powered planting and harvest layout, or root wood for a Drill and Item Collector layout. See seed loads and materials.
Quick answerFor 12 crop spots, prepare 1 Sprinkler, 12 Robot Farm Arms, 12 Chests, 4 Levers and 12 Heart Berry Seeds.
12 spots are shown to start. Change this only if you want a different size.
Combine crops in one powered layout. Add only the crops you want to grow together.
Add this only if you want a root wood module beside your crops.
Heart Berry
For watering alone, prepare 12 Heart Berry Seeds and 1 Sprinkler for 12 planting spots.
Need a set amount of this crop?
For at least 1000 Heart Berry, plant 12 spots for 83 full rounds, then 4 spots in the final round. You will use 1000 Heart Berry Seeds in total.
For this target, stock 4 Chests with 84 seeds each and 8 Chests with 83 seeds each. Each Chest has 18 slots. If all seeds do not fit, refill between plantings; leave room for harvested crops and empty the Chest before it fills.
Keep each seed Chest stocked for later rounds. This counts the crop's base harvest; it does not promise a finish time.
- Place each Sprinkler in the center of a 5 × 5 tile block. Keep the center clear of crops.
- Dig planting ground in up to 24 surrounding spots per Sprinkler. Place one Heart Berry Seed in each chosen spot.
- Keep each Sprinkler active. Check for maturity after about 10 minutes of watered growth from a new seed.
Each block covers 24 surrounding tilled spots.
Sprinkler materials
Iron Ore× 8
Scarlet Ore× 8
Make the Sprinklers
- × 8 at Smelter Kiln
- × 8 at Furnace
- × 1 at Automation Table
Build a stocked automatic farm
For 12 crop spots, use 1 Sprinkler, 12 Robot Farm Arms, 12 Chests and 4 Levers. Each crop has one arm and one Chest, so seeds can go in and harvested crops can come back out.
The picture shows the first block. Each full block holds 12 crop spots; place additional blocks at least 10 tiles apart. The watering-only plan above can fit more spots around a Sprinkler because it leaves out machines.
- Put a Sprinkler in the center. Till only the three middle positions of each outer edge for crops; keep the corners and center open.
- Put a Robot Farm Arm just outside each crop spot and a Chest immediately beyond the arm. Turn the arm so its two working sides face the crop and Chest.
- Place a Lever beside one end of each row of arms and switch it on. Check that every arm in the row has power.
- Put at least one Heart Berry Seed in each Chest and leave space for the harvested crop. Add another seed per Chest for every later planting you want it to complete.
Gather for this layout
Copper Ore× 8
Iron Ore× 188
Octarine Ore× 60
Scarlet Ore× 248
Wood× 72
When the stocked seeds run out, planting stops. This layout uses one arm and one Chest for each crop spot. The crop's first maturity still needs continuous watering, and no fixed hourly yield is promised.
Each planted crop starts with one item at harvest. To get more seeds, harvest some mature plants by hand: the base chance to get that plant’s seed is 75% before character bonuses. The Robot Farm Arm does not return seeds, so keep a seed supply for later plantings. Growth and machine movement do not support a fixed hourly yield.
Good to know
Will the arm return seeds after harvesting?
No. Harvest some mature plants by hand for a chance to get their seeds, then put fresh seeds in the Chests. The base seed chance is 75% before character bonuses, so do not count on every plant replacing its own seed.
Will this auto crop farm keep running without more seeds?
No. Put seeds in each Chest and leave room for harvested crops. Add more seeds for later planting rounds.
Can I use this for a wood farm?
Choose Wood, Coral Wood or Gleam Wood for a root seed, a guide to possible spread up to five tiles and a powered single-tile Drill and Item Collector layout. Wood must grow into the drilled tile; no hourly yield is guaranteed.
What does a slime farm need?
For an ordinary Slime, the game checks for at least six Ground Slime tiles on Dirt in one area before it can return. That condition alone cannot tell you the farm size, collection route or output per hour.
How do I grow Mushrooms?
Wild Mushrooms can return where at least four Chrysalis tiles on Turf meet in one area. Shrooman can also return on Chrysalis when six matching tiles meet its check. This is a starting ground condition, not a complete mushroom farm layout.
How can I fit this in my base?
Each full twelve-spot crop block fits in a nine-tile square. Keep neighboring Sprinkler centers at least ten tiles apart, then leave access to the seed Chests for refilling.
Does this also plan a kelp or general mob farm?
No complete layout is available for those goals yet. The crop diagram covers planted crops; a water or enemy farm also needs a proven collection route before its output can be planned.